Version: EP30_Global,CLS,V2110409,166
BuildDate: Tue Apr 16 05:41:52 2019
Time: 2025.5.5 22:52:38 [GTick=409167,LGTicks=404794,Duration=4726]
PosCode: 74441:137487:-3601
ZoneName: Земли Гирана
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz @ 3191 MHz
RAM: 16251MB RAM
CPUInfo: 4,4,4,1
Memory: 428707KB
PrivateMemory: 947124KB
Video: NVIDIA GeForce RTX 3080 Ti (6094), DX v4.9r904
Option: 1920x1045S_W1sH0A0KP_
Scene: 0_0_1
Stat: 5
Replay: 0_1
WorldRaid: 0_1/0
Sev: 1_Ramses x3, new
VideoResources: 193 MB
MAC: 6B-72
LANG: RUSSIAN
IME: ???
Error: Insufficient Memory.
Please check the Virtual Memory Option and avilable hard drive space.
You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.
972532 KB PrivateBytes(OS) 670848 KB WorkingSetSize(OS)
Protocol: C_MOVE_TO_LOCATION(31) <= C_MOVE_TO_LOCATION(31) <= C_VALIDATE_POSITION(24) <= C_MOVE_TO_LOCATION(31) <= C_VALIDATE_POSITION(24) <= C_MOVE_TO_LOCATION(31) <= C_MOVE_TO_LOCATION(31) <= C_VALIDATE_POSITION(24) <= C_MOVE_TO_LOCATION(31) <= C_MOVE_TO_LOCATION(31)
History: FMallocWindows::Malloc[ThreadID:1] <+ 00000000 419048 FArray mem=438997086, aligned=440926208 <= FMallocWindows::Realloc[ThreadID:1] <+ 00000000 419048 FArray <= FArray::Realloc[ThreadID:1] <+ 52381*8 <= TArray<<[ThreadID:1] <= TTransArray<<[ThreadID:1] <= UModel::Serialize[ThreadID:1] <= LoadObject[ThreadID:1] <+ (Model 21_21.Model66 1850933==1850933/12706187 1536341 2825028) <= ULinkerLoad::Preload[ThreadID:1] <= ULevel::Serialize[ThreadID:1] <= LoadObject[ThreadID:1] <+ (Level 21_21.myLevel 1850933==1850933/12706187 326269 23156) <= ULinkerLoad::Preload[ThreadID:1] <= PreLoadObjects[ThreadID:1] <= UGameEngine::LoadMapThread::ActorLoading[ThreadID:1] <= UGameEngine::LoadMapThread[ThreadID:1] <= RunLoadMap[ThreadID:1] <= __Thread[ThreadID:1]UALAudioSubsystem::Update <- Draw <- UGameEngine:

raw <+ GRenDev = fd940000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x104F2AA0]
Address [0x104F2AA0]
SegCs [0x0023]
l2.exe [0x10900000] Offset [0xFFBF2AA0]
Ник Ромашка, бежала из Гирана в Драгон валлей