Как-то стало критовать на новом клиенте, бывает при ТП из Годдарда в другой город, сегодня вот зашла и сразу крит.
Version: EP30_Global,CLS,V2110409,166
BuildDate: Tue Apr 16 13:41:52 2019
Time: 2025.9.30 15:58:47 [GTick=275,LGTicks=262,Duration=25]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz @ 1901 MHz
RAM: 8050MB RAM
CPUInfo: 8,4,8,1
Memory: 250556KB
PrivateMemory: 619188KB
Video: Intel(R) UHD Graphics 620 (2134), DX v4.9r904
Option: 1356x690S_W1sH0A0KP_
Scene: 0_0_1
Stat: 5
Replay: 0_1
WorldRaid: 0_1/0
Sev: 1_Ramses x3, new
VideoResources: 86 MB
MAC: C0-F6
LANG: RUSSIAN
IME: ???
Error:
Protocol: C_PLEDGE_INFO(7) <= S_RELATION_CHANGED(18) <= S_RELATION_CHANGED(18) <= S_CHAR_INFO(356) <= S_RELATION_CHANGED(18) <= S_RELATION_CHANGED(18) <= S_CHAR_INFO(356) <= S_RELATION_CHANGED(18) <= S_RELATION_CHANGED(18) <= S_CHAR_INFO(350)
History: UIGameStateManager::MakeProperStateName <- UIGameState::IsState <- UIGameStateManager::GetStatePtr <- UIGameStateManager::CreateNewState <- UIGameStateManager::RegisterUIState <- NConsoleWnd::RegisterUIState <- UUIEventManager::execRegisterState <- UObject::ProcessEvent <+ (ViewPortCostumeWnd Transient.ViewPortCostumeWnd, Function Interface.ViewPortWndBase.OnLoad, 0x15063190, 0x00000000, 0, 0) <- NCFrameWnd::OnXMLLoad <- XMLDataManager:

ispatchLOADMSGInWindowMap <- XMLDataManager::CreateWindowsOnCondition <+ WindowMap:165867092 <- XMLUIManager::CreateWindowByUIScript <- XMLUIManager::ExecuteUIEvent <+ ID:3810, param:MeshType=7 <- ExecuteUIEvent <- NCCharacterViewportWnd::UpdateUser <- NConsoleWnd::UpdateCharacterViewportUser <- UIPacket <- ClientCmd <+ size:442, disassem:8 <- UNetworkHandler::Tick <+ Protocol Name=S_USER_INFO <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x00000000]
Address [0x1500B832]
SegCs [0x0023]
Core.dll [0x15000000] Offset [0x0000B832]