Version: EP30_Global,CLS,V2110409,166
BuildDate: Tue Apr 16 13:41:52 2019
Time: 2025.5.19 23:52:20 [GTick=2442770,LGTicks=2442747,Duration=28351]
PosCode: 146891:-56867:-2759
ZoneName: Горячие Источники
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel 12th Gen Intel(R) Core(TM) i5-12400F @ 2496 MHz
RAM: 32577MB RAM
CPUInfo: 12,6,12,1
Memory: 377703KB
PrivateMemory: 925244KB
Video: NVIDIA GeForce RTX 3070 Ti (6636), DX v4.9r904
Option: 1920x1074__W1_H0A0KP_
Scene: 0_0_1
Stat: 5
Replay: 0_1
WorldRaid: 0_1/0
Sev: 1_Ramses x3, new
VideoResources: 72 MB
MAC: 1E-E1
LANG: RUSSIAN
IME: ???
Error:
Protocol: S_EX_AUTOFISH_AVAILABLE(6) <= S_SOCIAL_ACTION(15) <= S_USER_INFO(423) <= S_EX_SET_COMPASS_ZONE_CODE(9) <= S_AGIT_DECO_INFO(19) <= S_NPC_INFO(78) <= S_NPC_INFO(78) <= S_RECIPE_STORE_MSG(9) <= S_RELATION_CHANGED(18) <= S_CHAR_INFO(348)
History: Sound->HandlePtr: DEADBEEF, Sound Path: : ErrorPathNone.FNameNone <- UALAudioSubsystem::RegisterSound <- UALAudioSubsystem::UpdateAmbientSounds <- UALAudioSubsystem::SeeIfAnyNewAmbientSoundsNeedToB eStarted <- UALAudioSubsystem::Update <- Draw <- UGameEngine:

raw <+ GRenDev = fd940000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x600687E0]
Address [0x7213B52D]
SegCs [0x0023]
ALAudio.DLL [0x72120000] Offset [0x0001B52D]
Вот....не ждал,а критануло.Перс Iko. Крит при использовании бсое в кх.Годдарт.