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Classic x3
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Старый 19.04.2025, 00:40   #100
Elenberg
Житель племени
 
Регистрация: 21.05.2024
Сообщений: 57
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Elenberg на пути к лучшему
По умолчанию

Version: EP30_Global,CLS,V2110409,166
BuildDate: Tue Apr 16 05:41:52 2019

Time: 2025.4.18 16:37:35 [GTick=2558927,LGTicks=2553912,Duration=86393]
PosCode: -12740:122789:-3116
ZoneName: Глудио
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz @ 1900 MHz
RAM: 8050MB RAM
CPUInfo: 8,4,8,1
Memory: 389363KB
PrivateMemory: 918740KB
Video: Intel(R) UHD Graphics 620 (2130), DX v4.9r904
Option: 1349x683__W1_H0A0KP_
Scene: 0_0_1
Stat: 5
Replay: 0_1
WorldRaid: 0_1/0
Sev: 1_Ramses x3, new
VideoResources: 144 MB
MAC: C0-F6
LANG: RUSSIAN
IME: ???

Error:
Protocol: S_EX_AUTOFISH_AVAILABLE(6) <= C_VALIDATE_POSITION(24) <= C_VALIDATE_POSITION(24) <= S_ACTION_FAIL(7) <= S_ACTION_FAIL(7) <= S_EX_AUTOFISH_AVAILABLE(6) <= S_EX_TELEPORT_TO_LOCATION_ACTIV(33) <= S_TELEPORT_TO_LOCATION(31) <= S_DELETE_OBJECT(8) <= S_DELETE_OBJECT(8)

History: ObjectTestReach <+ (Sound AmbSound.Dungeon.d_horror_19) <- UStruct::SerializeBinGC <- UObject::Serialize <+ (AmbientSoundObject 19_22.gisung_aga_walk_vo_1) <- ObjectTestReach <+ (AmbientSoundObject 19_22.gisung_aga_walk_vo_1) <- ULevelBase::Serialize <- ULevel::Serialize <- ObjectTestReach <+ (Level 19_22.myLevel) <- TArray<< <- UMasterLevel::Serialize <- ObjectTestReach <+ (MasterLevel Transient.MasterLevel) <- UStruct::SerializeBinGC <- UObject::Serialize <+ (GameEngine Transient.GameEngine0) <- UEngine::Serialize <+ (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <+ (GameEngine Transient.GameEngine0) <- ObjectTestReach <+ (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- 18 <- 13 <- UMasterLevel:etachLevel <+ Removed Level 19_21 <- UGameEngine:etachLevel <- UGameEngine::CheckPurgeLevel <- UGameEngine::L2_Teleport <- UGameEngine::ProcessTeleport <- UGameEngine::ScreenFadeDone <- UGameEngine::FadeUpdate <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x00000000]
Address [0x00000000]
SegCs [0x0023]

l2.exe [0x10900000] Offset [0x00000000]
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Пользователь сказал cпасибо:
Flopix (19.04.2025)
 


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